The cats were spooked by the approaching storm before we were able to detect it. We ended up huddling under a tree with two pissed off cats while we waited out a downpour. After that there were only a few sprinkles and we were able to continue our walk.
simon | Art, Food, Travel | Saturday, September 27th, 2008
I am at the Virginia Wine Festival with the awesomest girl ever. We have had lots of vino and now we are taking a class about pairing food with wine. Yay.
Cheese, Bread, and chocolate are delicious with wine.
simon | Food, Video | Monday, September 22nd, 2008
So we have some tea called Jasmine Dragon Pheonix Pearls. When brewed it undergoes a stunning transformation, unravelling from a tiny pearl to a some kinda plant monster.
Peter Moore, (former President of Sega, former VP on Microsoft’s Xbox team, and now head of EA Sports) has been spilling his beens to The Guardian now that his Microsoft NDA expired.
…not having a hard drive in every Xbox 360 was a hard decision, but we wanted to get price under control. The hard drive in every Xbox killed us; we we’re still selling it at $199 and the hard drive was like $70. That’s why we prematurely left the original Xbox, because the more we were selling – there was still great demand – it was killing us, and there was no way to bring the price down. So in the end we determined at around the 25 million unit mark that we just needed to slow this thing down and just not sell any more, and move to the 360 as quickly as we possibly could. And to this day people still believe we left the Xbox too early but it was purely for financial purposes.
Mirror’s Edge comes out for 360 and PS3 on November 11th and looks to be a very unique game. It is a first person action game where the player uses parkour to traverse an urban obstacle course.
A demo is due out prior to the retail release. This game reminds me of Portal, because the meat of the game is a new game play mechanic. And also the two are both set in a dystopia, my favorite setting for video games!
Here are some of my favorite parts of the wikipedia entry on Mirror’s Edge:
The game has a realistic, brightly-colored style and differs from most other first-person perspective video games in allowing for a wider range of actions—such as sliding under barriers, tumbling, wall-running, and shimmying across ledges—and greater freedom of movement, in having no HUD, and in allowing the legs, arms, and torso of the character to be visible on-screen.[5]
The game is set in a conformist dystopia in which communication is heavily monitored by a totalitarian regime, and so a network of runners, including the main character, Faith, are used to transmit messages while evading government surveillance.
Although the player character can hold weapons, O’Brien stressed that “this is an action adventure. We’re not positioning this as a shooter – the focus isn’t on the gun, it’s on the person.” Gameplay in Mirror’s Edge will focus on finding the best route through the game’s environments while combat takes a secondary role. In fact, on the E3 ‘Gameplay Walkthrough’ O’Brien says that going through the game without shooting a single bullet gets you an achievement.[6] Consequently, guns may be obtained by disarming an enemy, but when the magazine is empty, it will need to be discarded.[12] Additionally, carrying a weapon slows Faith down and the heavier the gun, the more it hinders her movement, which introduces an element of strategy in determining when to trade agility for short-term firepower.
Excellent! I can’t wait until I myself am choosing to trade agility for short-term firepower! I am a huge fan of the original parkour-style game, Prince of Persia: The Sands of Time and Half-Life, the greatest shooter ever which takes place in a dystopia. This game is like a mashup of the two so in a way I already played it.
Andy Rouse is a professional wildlife photographer. He recently snapped a photo of this, er, ice penis in the Bransfield Strait between the Antarctic Peninsula and the South Shetland Islands. (For full effect, rotate the photo 90 degrees counterclockwise.)